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Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Suggested players question

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by FoxHM

Hi

I have a question regarding suggested players for each adventure. In first adventure it says you play solo with Drizzt, but I am wondering could you play these solo adventures with more players, because I wanted to play the game from start with 2 friends. I ordered the game, but didn't get it yet so I don't know will these solo adventures be too easy if you play with more people or can you actually play them at all like that.

thx

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Difficulty with playing multiple monsters (not activating)

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by daclown

Rules are:

1) When a new monster appears in the Exploration Phase, you place the Monster Card in front of you to show that you control that monster (p. 7). In the video on page 7, it is said that you control the movement and attack of your monster.

2) If there are multiple monsters with the exact same name in play, activate each of those monsters on your turn (p. 8).

3) If more that one Hero controls that type of monster, the player who made the attack discards the card if he or she controls one of those monsters (p. 10).

My question is this.
With one Goblin Cutter on tile #1 (my monster) and one on tile #5 (my friend's monster), why is it important to differentiate monsters when activating and playing them (i play mine, he play his) but if my friend kill the Goblin Cutter on tile #1 (i.e. mine), he is the one who discard his monster card.

Should i be the one to discard my monster card? If not, why don't i play all monsters during my turn? It's not like some strategy is in play since all monster's actions are written on the card.

Thanks for your help!

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: New Player - Question on Playing Villains

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by possom1234

I have run through adv1 and ready for adv2.

When a villain is part of the adventure.. do you use their power cards? The book says to use Artemis villain/player card and game piece, but does not say anything about going to the advanced deck and pulling any power cards. Without doing this, Artemis doesn't have an attack, so i assume I am supposed to use them.

If so, do you only use the one basic attack power, or would the current player use whatever powers are at his disposal? Surely this would make defeating him more difficult, but more true to role-playing.

I've looked ahead and see there is an adventure where the player BECOMES Artemis, and it does specify to choose and use powers, but the early adv 2 does not seem to adequately instruct on this.

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: LOS question

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by Gianthogweed

I played this game for the first time today. It's fun, but I was curious about the Line of Sight rules. My friend controlled a ranged character that could fire "two tiles away". We had a bit of an argument as to what this meant. Does this mean she could fire through walls and through occupied spaces? I didn't see anything in the rules for line of sight so I'm guessing she could.

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Campaign mode

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by Gianthogweed

Are there any rules for playing these games in a campaign and having your levels and things carry over. I see that items have a gold value, so I'm wondering if this means anything in the end. Or is it just the player with the most loot wins?

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Number of Surge Tokens

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by eker

Following the (start)rules I end up with four Surge Tokens.

Page 4 -bullet (4) Place Start tile and place two surge tokens beside it[/i.


Later - almost last bullet:

Check starting awards section in the adventure. Add Surge Tokens .... A quick browse through adventures I find them all adding 2.

But watching some videos you find only two Surge Tokens in a game.

What is correct - two or four?




Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: adventure 7

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by chelseaisno1

When rolling the die to see where a monster is 2 be placed can they be placed even if there is already a monster on the shroom or there is a trap on that tile? if so where on that tile do they get placed?

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Wow (Rules Rant): Just spent about an hour trying to figure out "Stance" rule

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by DanteEdmundo

Game Rule writers please take note what is fun and not fun in a game:

It is so frustrating to be excited about purchasing a new board game, and then as soon as you set up, have to spend an hour looking up the details on a single rule. I know I could just make my own "house" rule, but my gaming habits really make me inclined to play a game how it was intended, not how I decide to play a game on the spot.

Playing solo I decided to pick Bruenor the Dwarf Fighter for the first solo game, having read so many comments that playing Drizzt is OP for the game (I guess Hasbro wants you to play Drizzt on the first game so you win - making you feel happy regardless of how EASY it might be- which to me is a McDonald's corporate mindset.)

Now Bruenor has the "Clan Battlehammer Shield" card with the "Stance" token to be placed on it. Easy enough.

RULES: (Again McDonald's corporate mindset: make the rules as short as possible and apparently, don't revise depending on what any new beginner player could tell you in the first hour of play. In addition, if you go to the corporate WEBSITE for the game have no tab at all that says FAQ to game etc. and eventually direct user to a forum where he/she must search. Sigh.)

UTILITY POWERS rules I quote:

"Unless the card states otherwise, when you use a Utility power, you flip it over and cannot use it again until some other effect allows you to flip it back up."

Now get this, many of the UTILITY POWER cards actually say at the bottom "Flip This Card Over After Use". WTF?

If the highly colorful rulebook on glossy paper that supposedly has been worked over and shortened to HELP players play the game and make it an enjoyeable experience - if this supposedly highly truncated set of rules makes the rules EASIER - says Unless said otherwise, you flip the card over - then why state it on multiple Utility cards??

OK. Then I begin to think, we'll maybe I'm NOT SUPPOSE to flip the STANCE card. Even though you actually USE the card by placing a Stance token on the card which according to the Utility Power rules means you FLIP THE CARD unless the card STATES OTHERWISE. This card doesn't state otherwise.

But then there is the question of, well does the Stance Token get used up as a Shield when in combat - which seems like the most logical conclusion. One use for a UTILITY POWER card is what the rules imply.

So.

I spend an hour searching and ended up reading many confused player's on the STANCE rule here. I tried going to both the HASBRO and WoTC website for answers - but just was dumped into another forum. No FAQ for the game - which I give an F- for any game company today that doesn't have a quick website game faq available. I mean come on - it's 2013 and the Internet has been around since 1970s? And you don't have an FAQ for your board game easily available?

I finally find the answer to my one question. Here it is - as far as I can ascertain:

1. Nothing removes the Stance token, you just place it on the card, it just remains on the card.
2. The UTILITY POWER card does not flip, despite the rules saying the card should flip unless it says otherwise.

I know, who would have even guessed? First solo hour at Drizzt. Hoping it will get better ...


Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Icingdeath twice?

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by RogMcK

Drizzt has an ability 'Expert Combatant' which allows him to attack twice. Does this require the use of two different attacks, or can he use Icingdeath twice on the same turn?

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Attack Powers that also allow you to move

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by Lainadan

Hello, everyone

I have a question that actually concerns all three D&D board games.

Various heroes have powers which allow them to conduct an attack while moving (attack action and movement action on the same power card).

Is the movement mentioned on those cards in addition to the regular movement option(s) or is it one or the other?

In other words: Can I use a regular movement action up to the Hero's speed, then attack with a power card and if that power also lists movement (like a charge ability) I move again?

Thanks in advance for any input.

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: I know there's a point but I’m not seeing it.

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by BeansHarpoon

Drizzt has a power card (I don't have it in front of me) that reads something like "Use instead of attacking. Attack an enemy at the beginning of the Villain phase.I’m not sure of the point to this. I know there is one but I’m just not seeing it. Also, when my Hero moves to an unexplored tile edge, his/her movement ends, right? But does the Hero Phase also end? I mean if my Hero still had not attacked could he/she still do so with an already existing enemy?

Thanks in advance.
Happy gaming.

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: quick question after first time play

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by devops

when you draw tiles the ones with the black triangle means you draw a monster card the white you do not. that all makes sense.

my question is do monster only appear when you draw a new tile.

does anything happen if you back track on yourself, so for example if i back tracked on to a tile with a black triangle do i draw a new monster card?

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: The Drow Wizard. Just what the hell does he do if…?

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by BeansHarpoon

It seems I have to post a question every other day. Ahyhoo "The Drow Wizard teleports to the tile with the most Heroes, then attacks each Hero on that tile with a blast of fire. “
OK… but what if all your heroes are on separate tiles of their own? Does the Drow Wizard do nothing?

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Archer attacks and other problems.

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by bulka_tarta

Hello, so I have finally received my first D&D game- Legend of Drizzt. I have watched many videos on how the game plays, so once I got it, I knew more or less how to play it. There are just a few stuff that I don't get even after reading the whole rule book.

First thing is about the archer. I am not entirely sure how she can attack . Clustered Shot says 'you cannot attack with this power if your hero is adjacent to a monster'. What does 'adjacent' exactly means? Does it mean the tiles? So you can't be on a tile with a monster? Or does it just means the squares? So for example you can still shoot with your bow, even if there is one square between you and the monster? There is actually a lot of her skills that say the same thing, and I'm not sure if Im playing it the right way.

Other than that, there is the stance token- I know that there's been a lot of discussion about it, and most people agree that you can swap the token on the fly. It just feels extremely over powered. Is that how it should be?


Thanks for help, the game other than this is pretty straight forward and easy to learn

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Regis Ally Card's Ranged Ability

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by m4rtst3r

Am I reading Regis's second tactic correctly on his Ally card? It seems to me that if a Monster is not adjacent to him but within 1 tile then he does an automatic 1 damage to a Monster (I.e. you don't roll).
I was thinking of adding him as a boost to a solo Hero but this seems too powerful.




TACTICS • If Regis is adjacent to a Monster, he attacks that Monster with a magic mace.
• If Regis is within 1 tile of a Monster, he hypnotizes it and that Monster takes 1 damage.
• Otherwise, Regis moves 1 tile toward the Hero who controls him.

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Experience pile?

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by omnihilo

Okay, the instruction manual wasn't really clear about this, but when you're playing with multiple people, do you each have your own experience pile, or is it communal? I thought it made more sense for the former, since if it's the latter how would you decide who gets to level up once there is 5xp? Or does everyone level up at the same time?

Also, how much experience are the Villains worth? In the instruction book it says to treat them just like monsters, but at least for Adventure #2 that villain's card doesn't list how much experience it gives. Thanks for your help, we're really enjoying the game so far

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Utility Power

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by dlikos

Can I use a non attack - Utility Power during someone else's turn...

For example...I am Regis, can I tumble (Move 1 Tile) out of danger when Bruenor activates a monster that will target me?

Or I am Bruenor, can I Dwarven Ale (give 2 HP to) Regis during his turn?

Thanks...

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: 2nd Level Dwarf Fighter

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by DocD

When the dwarf fighter gains a Fighter Daily Power for reaching level 2 and his whole card deck consists of 1 at-will and 9 utility powers, how do you play it.

I've given him a Fighter Daily Power from one of the other games, but I wonder if this is right.

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Critical miss

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by Nickydude

If you roll a 1 is it counted as a critical miss, even if the hits? I had a situation (on my YouTube channel) where a 12 AC water elemental was brought down to 8 AC and the attack bonus for the hero was a +7. Even if a 1 was rolled then it's still a hit so I didn't bother rolling.

A viewer stated that I should have rolled as I could have got a 'critical miss' and therefore should have rolled. I know you get critical misses in the D&D role playing game but do you get them in the board game? I can't find it in the rules.

Thread: Dungeons & Dragons: The Legend of Drizzt Board Game:: Rules:: Ally deaths and stances

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by fugazi70

Does the hero take any penalty if an ally dies?

And are stances in effect permanently until altered or removed by an event?
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